Flecs
v4.0
A fast entity component system (ECS) for C & C++
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mixin.inl
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1
5
11
template <typename E, if_t< is_enum<E>::value > = 0>
12
flecs::entity
to_entity
(E
constant
)
const
;
flecs::component::constant
untyped_component & constant(const char *name, int32_t value)
Add constant.
Definition
untyped_component.inl:191
flecs::entity
Entity.
Definition
entity.hpp:30
flecs::world::to_entity
flecs::entity to_entity(E constant) const
Convert enum constant to entity.